"You can have games that can just be games because they live inside of a subscription that has a good business model," head of Xbox Phil Spencer told me in November. It's a strong value both from the perspective of saving money on new releases and as a means to discover new games.Įven Xbox loves the opportunities that Game Pass provides developers and players, giving them both the ability to try new things with minimal penalty. Thankfully, it also includes beloved indie titles I would have never tried games like Lonely Mountains: Downhill, Slay the Spire, or Undermine if I wasn't a subscriber to Game Pass Ultimate. While many games are making the jump to $70 each, a Game Pass Ultimate subscription (at $180 per year) effectively pays for itself after you play three triple-A games. With games continuing to rise in price, a fixed-price subscription service grants you the ability to save money. While it doesn't include every new game, players get access to a huge backlog of titles across every generation of Xbox, plus most of them are available to stream to Android devices through the cloud. The service, which grants you access to more than 100 games on Xbox or PC, sets you back $15 a month (or $180 for the annual subscription). In the face of higher individual game prices converging with expensive new hardware, Xbox's subscription service, Game Pass, could be the average gamer's weapon of choice when combating the pricey reality of the hobby. and don't even get me started on the accessories and extra hard drive space you'll inevitably want! However, the latest trend in gaming could be even more disheartening for those barely able to support their gaming habit as it is: A bevy of next-gen titles (including Demon's Souls, Destruction AllStars, NBA 2K21, Godfall) have been listed for $70, suggesting that the upcoming generation could be even more expensive than the current one. It's no secret that gaming is an expensive hobby the cost of a console puts you hundreds of dollars in the hole, with each subsequent game costing another chunk of change – not to mention any DLC or microtransactions you throw on top of that.
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